Ray Tracing With Lenses
The lenses used in cameras, projectors, and even your eyes are called
convex lenses. These lenses are shaped in a way so that they focus
incoming parallel rays of light to a point as shown below.
When light hits an object it is usually coming from all different
directions so it bounces off in all different directions. That means
light from an object will hit a lens from many different directions as
shown below.
These rays of light will bend in predictable patterns after passing
through the lens. We can use this fact to figure out where the image
will be formed.
There are three rays of light we will
use to predict where the image
will end up. They are:
Ray1: Light that travels into a convex lens parallel to the principle
axis refracts out through the back F.
Ray 2: Light that travels in from front F refracts out parallel
to the principle axis.
Ray 3: Light that travels into the center of the lens does not
bend.
The point at which the outgoing rays of light meet is where the point
where the image is formed by the lens. The fact that these rays of
light meet at the same point mean that they will form a real image. A
real image can be projected onto a screen, captured on a piece of film
in a camera, or projected onto your retina in your eye. This is the
reason that all devices that require these jobs to be done also require
a convex lens. This type of image is called a real image.
It is possible using a convex lens to produce an image that can not be
projected onto a screen. This type of image is called a virtual image.
This happens when an object is brought to close to the lens and inside
the focal length. This is shown below.
Notice that the outgoing rays of light will never meet. This means that
the image will "appear" to be on the same side as the object. The image
is found by tracing the outgoing rays of light behind the lens until
they meet. Notice that the image is much larger than the original
object. This means that convex lenses can be used to make objects
appear larger as long as they are very close to the lens and the person
is viewing the object through the lens. This is how we make "magnifying
glasses". Notice though that the image does not really exist.
This is why cameras can not take pictures of objects if they are too
close to the lens. This type of image is called a virtual image.
Please note that we used the same lines to find the image, and that
only two rays are needed to find the image since all rays will
intersect at the same point regardless which side of the lens they will
meet on.
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